Hippocampus
Large Beast. CR 1, AC 11, 42 HP. Traits: Amphibious, Shared Breath.
- Armor class
- 11
- Hit points
- 42
- Challenge
- 1
- Creature type
- Beast
- Size
- large
Stat block
- Cha
- 8
- Con
- 12
- Dex
- 12
- Int
- 2
- Str
- 18
- Wis
- 12
- Speed
- Swim: 60; Walk: 10
- Senses
- darkvision 60 ft.
- Skills
- Actions
- Multiattack. The hippocampus makes one Bite attack and one Tail Slap attack.
- Bite. _Melee Weapon Attack:_ +6 to hit, reach 5 ft., one creature. _Hit:_ 7 (1d6+4) piercing damage.
- Tail Slap. _Melee Weapon Attack:_ +6 to hit, reach 10 ft., one target. _Hit:_ 8 (1d8+4) bludgeoning damage.
- Languages
- -
- Saving throws
- Wisdom: 1; Charisma: -1; Strength: 4; Dexterity: 1; Constitution: 1; Intelligence: -4
- Special abilities
- Amphibious. The hippocampus can breathe air and water.
- Shared Breath. The hippocampus's gills pull more air from the water than the hippocampus needs, expelling the excess as bubbles down its neck and across its back. If an air-breathing creature is riding the hippocampus, these bubbles can provide that creature a supply of fresh air when the hippocampus isn't in combat or traveling at a fast pace.
- Damage resistances
- cold
Source and licence
From Black Flag Reference Document.
Licence: ORC License.