Hippocampus

Large Beast. CR 1, AC 11, 42 HP. Traits: Amphibious, Shared Breath.

Armor class
11
Hit points
42
Challenge
1
Creature type
Beast
Size
large

Stat block

Cha
8
Con
12
Dex
12
Int
2
Str
18
Wis
12
Speed
Swim: 60; Walk: 10
Senses
darkvision 60 ft.
Skills
Actions
  • Multiattack. The hippocampus makes one Bite attack and one Tail Slap attack.
  • Bite. _Melee Weapon Attack:_ +6 to hit, reach 5 ft., one creature. _Hit:_ 7 (1d6+4) piercing damage.
  • Tail Slap. _Melee Weapon Attack:_ +6 to hit, reach 10 ft., one target. _Hit:_ 8 (1d8+4) bludgeoning damage.
Languages
-
Saving throws
Wisdom: 1; Charisma: -1; Strength: 4; Dexterity: 1; Constitution: 1; Intelligence: -4
Special abilities
  • Amphibious. The hippocampus can breathe air and water.
  • Shared Breath. The hippocampus's gills pull more air from the water than the hippocampus needs, expelling the excess as bubbles down its neck and across its back. If an air-breathing creature is riding the hippocampus, these bubbles can provide that creature a supply of fresh air when the hippocampus isn't in combat or traveling at a fast pace.
Damage resistances
cold

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.