Hobgoblin

Medium Humanoid. CR 1/2, AC 16, 19 HP. Traits: Formation Movement.

Armor class
16
Hit points
19
Challenge
0.5
Creature type
Humanoid
Size
Medium

Stat block

Cha
10
Con
14
Dex
12
Int
10
Str
13
Wis
10
Speed
Walk: 30
Senses
darkvision 60 ft., passive Perception 12
Skills
Survival: 2; Perception: 2
Actions
  • Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage or 10 (2d8 + 1) slashing damage if within 5 feet of an ally that is not incapacitated.
  • Longbow. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Languages
Common, Goblin
Special abilities
  • Formation Movement. If the hobgoblin begins its turn within 5 feet of an ally that is not incapacitated, its movement doesnt provoke opportunity attacks.

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.