Hobgoblin
Medium Humanoid. CR 1/2, AC 16, 19 HP. Traits: Formation Movement.
- Armor class
- 16
- Hit points
- 19
- Challenge
- 0.5
- Creature type
- Humanoid
- Size
- Medium
Stat block
- Cha
- 10
- Con
- 14
- Dex
- 12
- Int
- 10
- Str
- 13
- Wis
- 10
- Speed
- Walk: 30
- Senses
- darkvision 60 ft., passive Perception 12
- Skills
- Survival: 2; Perception: 2
- Actions
- Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage or 10 (2d8 + 1) slashing damage if within 5 feet of an ally that is not incapacitated.
- Longbow. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
- Languages
- Common, Goblin
- Special abilities
- Formation Movement. If the hobgoblin begins its turn within 5 feet of an ally that is not incapacitated, its movement doesnt provoke opportunity attacks.
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).