Hobgoblin Warrior
Medium Fey, lawful evil. CR 1/2, AC 18, 11 HP. Traits: Pack Tactics.
- Armor class
- 18
- Hit points
- 11
- Challenge
- 0.5
- Creature type
- Fey
- Size
- Medium
- Alignment
- lawful evil
Stat block
- Cha
- 9
- Con
- 12
- Dex
- 12
- Int
- 10
- Str
- 13
- Wis
- 10
- Speed
- Walk: 30
- Senses
- darkvision 60 ft., passive Perception 10
- Actions
- Longsword. Melee Attack Roll: +3, reach 5 ft. 12 (2d10 + 1) Slashing damage.
- Longbow. Ranged Attack Roll: +3, range 150/600 ft. 5 (1d8 + 1) Piercing damage plus 7 (3d4) Poison damage.
- Hit dice
- 2d8 + 2
- Languages
- Common, Goblin
- Armor detail
- natural armor
- Special abilities
- Pack Tactics. The hobgoblin has Advantage on an attack roll against a creature if at least one of the hobgoblin's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Source and licence
From System Reference Document 5.2.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.