Hobgoblin Warrior

Medium Fey, lawful evil. CR 1/2, AC 18, 11 HP. Traits: Pack Tactics.

Armor class
18
Hit points
11
Challenge
0.5
Creature type
Fey
Size
Medium
Alignment
lawful evil

Stat block

Cha
9
Con
12
Dex
12
Int
10
Str
13
Wis
10
Speed
Walk: 30
Senses
darkvision 60 ft., passive Perception 10
Actions
  • Longsword. Melee Attack Roll: +3, reach 5 ft. 12 (2d10 + 1) Slashing damage.
  • Longbow. Ranged Attack Roll: +3, range 150/600 ft. 5 (1d8 + 1) Piercing damage plus 7 (3d4) Poison damage.
Hit dice
2d8 + 2
Languages
Common, Goblin
Armor detail
natural armor
Special abilities
  • Pack Tactics. The hobgoblin has Advantage on an attack roll against a creature if at least one of the hobgoblin's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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