Homunculus

Tiny construct, neutral. CR 0, AC 13, 5 HP. Traits: Telepathic Bond.

Armor class
13
Hit points
5
Challenge
0
Creature type
Construct
Size
Tiny
Alignment
neutral

Stat block

Cha
7
Con
11
Dex
15
Int
10
Str
4
Wis
10
Speed
20 ft., fly 40 ft.
Senses
darkvision 60 ft., passive Perception 10
Actions
  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.
Languages
understands the languages of its creator but can't speak
Damage immunities
poison
Special abilities
  • Telepathic Bond. While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.
Condition immunities
Charmed, Poisoned

Source and licence

From System Reference Document 5.1.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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