Horde Demon Band

Large Fiend. CR 13, AC 13, 260 HP. Traits: Area Vulnerability, Chaotic Evil, Band, Band Dispersal.

Armor class
13
Hit points
260
Challenge
13
Creature type
Fiend
Size
Large

Stat block

Cha
8
Con
14
Dex
12
Int
8
Str
16
Wis
8
Speed
Walk: 30
Senses
darkvision 120 ft., passive Perception 11
Skills
Actions
  • Multiattack. The band attacks twice.
  • Mob Attack. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 50 (10d6 + 15) slashing damage or half damage if the band is bloodied.
Languages
Abyssal
Damage immunities
poison
Special abilities
  • Area Vulnerability. The band takes double damage from any effect that targets an area.
  • Chaotic Evil. The band radiates a Chaotic and Evil aura.
  • Band. The band is composed of 5 or more horde demons. If it is subjected to a spell, attack, or other effect that affects only one target, it takes any damage but ignores other effects. It can share its space with Medium or smaller creatures or objects. The band can move through any opening large enough for one Medium creature without squeezing.
  • Band Dispersal. When the band is reduced to 0 hit points, it turns into 2 (1d4) horde demons with 26 hit points each.
Damage resistances
cold, fire, lightning; damage from nonmagical weapons
Condition immunities
poisoned

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.