Hound Guardian
Medium Construct. CR 1, AC 15, 32 HP. Traits: Immutable Form, Keen Hearing and Smell, Magic Resistance, Constructed Nature.
- Armor class
- 15
- Hit points
- 32
- Challenge
- 1
- Creature type
- Construct
- Size
- Medium
Stat block
- Cha
- 6
- Con
- 14
- Dex
- 10
- Int
- 2
- Str
- 16
- Wis
- 12
- Speed
- Walk: 50
- Senses
- darkvision 60 ft., passive Perception 13
- Skills
- Perception: 3
- Actions
- Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage. If the target is a creature it makes a DC 13 Strength saving throw falling prone on a failure.
- Languages
- understands the languages of its creator but can't speak
- Reactions
- Protective Bite. When a creature within 5 feet hits the guardians owner with a melee attack, the guardian bites the attacker.
- Damage immunities
- poison; damage from nonmagical, non-adamantine weapons
- Special abilities
- Immutable Form. The guardian is immune to any effect that would alter its form.
- Keen Hearing and Smell. The guardian has advantage on Perception checks that rely on hearing or smell.
- Magic Resistance. The guardian has advantage on saving throws against spells and magical effects.
- Constructed Nature. Guardians dont require air, sustenance, or sleep.
- Condition immunities
- charmed, fatigue, frightened, paralyzed, petrified, poisoned
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).