Howler Baboon

Howler baboons are territorial primates that claim stretches of forest and hills in large troops. Their presence is usually heard before it’s seen, thanks to the whooping calls they use to communicate

Armor class
12
Hit points
13
Challenge
0.25
Creature type
Beast
Size
Medium
Alignment
unaligned

Howler baboons are territorial primates that claim stretches of forest and hills in large troops. Their presence is usually heard before it’s seen, thanks to the whooping calls they use to communicate danger and call for their troop mates. When angered, they attack in ferocious packs, hurling rocks and pummeling threats en masse.

Stat block

Cha
7
Con
14
Dex
14
Int
6
Str
15
Wis
12
Speed
Walk: 30; Climb: 30
Senses
passive Perception 13
Skills
Athletics: 4; Perception: 3
Actions
  • Fist. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
  • Rock. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Languages
—
Saving throws
Wisdom: 3; Strength: 4
Special abilities
  • Pack Tactics. The baboon has advantage on attack rolls against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally isn't incapacitated.

Source and licence

From Tome of Beasts 2.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.