Howler Baboon
Howler baboons are territorial primates that claim stretches of forest and hills in large troops. Their presence is usually heard before it’s seen, thanks to the whooping calls they use to communicate
- Armor class
- 12
- Hit points
- 13
- Challenge
- 0.25
- Creature type
- Beast
- Size
- Medium
- Alignment
- unaligned
Howler baboons are territorial primates that claim stretches of forest and hills in large troops. Their presence is usually heard before it’s seen, thanks to the whooping calls they use to communicate danger and call for their troop mates. When angered, they attack in ferocious packs, hurling rocks and pummeling threats en masse.
Stat block
- Cha
- 7
- Con
- 14
- Dex
- 14
- Int
- 6
- Str
- 15
- Wis
- 12
- Speed
- Walk: 30; Climb: 30
- Senses
- passive Perception 13
- Skills
- Athletics: 4; Perception: 3
- Actions
- Fist. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
- Rock. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
- Languages
- —
- Saving throws
- Wisdom: 3; Strength: 4
- Special abilities
- Pack Tactics. The baboon has advantage on attack rolls against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally isn't incapacitated.
Source and licence
From Tome of Beasts 2.
Licence: Open Game Content (OGL 1.0a).