Imperator, Penguin Swarm
Huge Beast, unaligned. CR 5, AC 13, 114 HP. Traits: Swarm, Tobogganing Tide.
- Armor class
- 13
- Hit points
- 114
- Challenge
- 5
- Creature type
- Beast
- Size
- Huge
- Alignment
- unaligned
Stat block
- Cha
- 12
- Con
- 16
- Dex
- 10
- Int
- 4
- Str
- 15
- Wis
- 14
- Speed
- Swim: 40; Walk: 20
- Senses
- passive Perception 12
- Skills
- Perception: 2
- Actions
- Beaks. Melee Weapon Attack: +5 to hit, 0 ft., one creature, in the swarm's space. 21 (6d6) piercing damage or 10 (3d6) if the swarm has half its hp or fewer.
- Toboggan Charge (Recharge 5-6). The swarm moves up to 20' in a straight line over ice or snow and can move through the space of any Large or smaller creature. The first time it enters a creature's space during this move that creature must make a DC 14 Str save. On a failure a creature takes 10 (3d6) bludgeoning damage and 10 (3d6) piercing damage and is knocked prone. On a success a creature takes half the damage and isn't knocked prone.
- Languages
- —
- Special abilities
- Swarm. The swarm can occupy another creature's space and vice-versa and the swarm can move through any opening large enough for a Med penguin. The swarm can't regain hp or gain temp hp.
- Tobogganing Tide. The swarm can move at double its walking speed over ice and snow.
- Damage resistances
- bludgeoning, cold, piercing, slashing
- Condition immunities
- charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
Source and licence
From Tome of Beasts 3 (open content).
Licence: Open Game Content (OGL 1.0a).