Imperator, Penguin Swarm

Huge Beast, unaligned. CR 5, AC 13, 114 HP. Traits: Swarm, Tobogganing Tide.

Armor class
13
Hit points
114
Challenge
5
Creature type
Beast
Size
Huge
Alignment
unaligned

Stat block

Cha
12
Con
16
Dex
10
Int
4
Str
15
Wis
14
Speed
Swim: 40; Walk: 20
Senses
passive Perception 12
Skills
Perception: 2
Actions
  • Beaks. Melee Weapon Attack: +5 to hit, 0 ft., one creature, in the swarm's space. 21 (6d6) piercing damage or 10 (3d6) if the swarm has half its hp or fewer.
  • Toboggan Charge (Recharge 5-6). The swarm moves up to 20' in a straight line over ice or snow and can move through the space of any Large or smaller creature. The first time it enters a creature's space during this move that creature must make a DC 14 Str save. On a failure a creature takes 10 (3d6) bludgeoning damage and 10 (3d6) piercing damage and is knocked prone. On a success a creature takes half the damage and isn't knocked prone.
Languages
—
Special abilities
  • Swarm. The swarm can occupy another creature's space and vice-versa and the swarm can move through any opening large enough for a Med penguin. The swarm can't regain hp or gain temp hp.
  • Tobogganing Tide. The swarm can move at double its walking speed over ice and snow.
Damage resistances
bludgeoning, cold, piercing, slashing
Condition immunities
charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned

Source and licence

From Tome of Beasts 3 (open content).

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.