Insect, Giant Scorpion
Large Beast. CR 3, AC 15, 76 HP.
- Armor class
- 15
- Hit points
- 76
- Challenge
- 3
- Creature type
- Beast
- Size
- large
Stat block
- Cha
- 2
- Con
- 14
- Dex
- 12
- Int
- 1
- Str
- 14
- Wis
- 8
- Speed
- Walk: 40; Burrow: 20
- Senses
- keensense 60 ft.
- Skills
- Actions
- Multiattack. The giant scorpion makes two Claw attacks and one Sting attack.
- Claw. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 6 (1d8+2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.
- Sting. _Melee Weapon Attack:_ +4 to hit, reach 10 ft., one creature. _Hit:_ 7 (1d10+2) piercing damage plus 7 (2d6) poison damage, and the target must succeed on a DC 12 CON save or be poisoned until the end of its next turn.
- Languages
- -
- Reactions
- Reflexive Sting. When a creature the scorpion can see attacks it while within 10 feet of the scorpion, the scorpion can whip its tail defensively at the creature. The attacker must succeed on a DC 12 DEX save or take 5 (1d10) piercing damage.
- Saving throws
- Wisdom: -1; Charisma: -4; Strength: 2; Dexterity: 1; Constitution: 2; Intelligence: -5
- Damage resistances
- poison,poisoned
Source and licence
From Black Flag Reference Document.
Licence: ORC License.