Invisible Stalker
Medium Elemental. CR 6, AC 14, 104 HP. Traits: Invisibility, Wind Tracker, Elemental Nature.
- Armor class
- 14
- Hit points
- 104
- Challenge
- 6
- Creature type
- Elemental
- Size
- Medium
Stat block
- Cha
- 10
- Con
- 14
- Dex
- 18
- Int
- 10
- Str
- 16
- Wis
- 14
- Speed
- Fly: 50; Walk: 50
- Senses
- darkvision 60 ft., passive Perception 15
- Skills
- Stealth: 7; Perception: 5
- Actions
- Multiattack. The stalker makes two melee attacks.
- Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage. On a critical hit the target is pushed up to 15 feet and knocked prone.
- Languages
- Auran, Common
- Damage immunities
- poison
- Special abilities
- Invisibility. The stalker is invisible. Creatures that see invisible creatures see the stalker as a vague humanoid outline.
- Wind Tracker. If given a quarry by a summoner, the stalker knows the direction and distance to the quarry as long as they are on the same plane of existence and not sealed from each other by a barrier that doesnt allow air to pass.
- Elemental Nature. An invisible stalker doesnt require air, sustenance, or sleep.
- Damage resistances
- damage from nonmagical weapons
- Condition immunities
- fatigue, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).