Invisible Stalker

Medium elemental, neutral. CR 6, AC 14, 104 HP. Traits: Invisibility, Faultless Tracker.

Armor class
14
Hit points
104
Challenge
6
Creature type
Elemental
Size
Medium
Alignment
neutral

Stat block

Cha
11
Con
14
Dex
19
Int
10
Str
16
Wis
15
Speed
50 ft., fly 50 ft., hover true
Senses
darkvision 60 ft., passive Perception 18
Skills
Perception +8, Stealth +10
Actions
  • Multiattack. The stalker makes two slam attacks.
  • Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.
Languages
Auran, understands Common but doesn't speak it
Damage immunities
poison
Special abilities
  • Invisibility. The stalker is invisible.
  • Faultless Tracker. The stalker is given a quarry by its summoner. The stalker knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The stalker also knows the location of its summoner.
Damage resistances
bludgeoning, piercing, and slashing from nonmagical weapons
Condition immunities
Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious

Source and licence

From System Reference Document 5.1.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

Every licence notice Tavern Bag relies on.