Invisible Stalker
Medium elemental, neutral. CR 6, AC 14, 104 HP. Traits: Invisibility, Faultless Tracker.
- Armor class
- 14
- Hit points
- 104
- Challenge
- 6
- Creature type
- Elemental
- Size
- Medium
- Alignment
- neutral
Stat block
- Cha
- 11
- Con
- 14
- Dex
- 19
- Int
- 10
- Str
- 16
- Wis
- 15
- Speed
- 50 ft., fly 50 ft., hover true
- Senses
- darkvision 60 ft., passive Perception 18
- Skills
- Perception +8, Stealth +10
- Actions
- Multiattack. The stalker makes two slam attacks.
- Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.
- Languages
- Auran, understands Common but doesn't speak it
- Damage immunities
- poison
- Special abilities
- Invisibility. The stalker is invisible.
- Faultless Tracker. The stalker is given a quarry by its summoner. The stalker knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The stalker also knows the location of its summoner.
- Damage resistances
- bludgeoning, piercing, and slashing from nonmagical weapons
- Condition immunities
- Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Source and licence
From System Reference Document 5.1.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.