Jiangshi
Medium Undead, chaotic evil. CR 6, AC 15, 117 HP. Traits: Blind Senses, Keen Hearing, Prayer of Magic Resistance, Standing Leap, Terrifying Appearance.
- Armor class
- 15
- Hit points
- 117
- Challenge
- 6
- Creature type
- Undead
- Size
- Medium
- Alignment
- chaotic evil
Stat block
- Cha
- 14
- Con
- 14
- Dex
- 10
- Int
- 6
- Str
- 17
- Wis
- 12
- Speed
- Walk: 20
- Senses
- blindsight 60 ft. (blind beyond this radius), passive Perception 14
- Skills
- Athletics: 6; Perception: 4
- Actions
- Multiattack. The jiangshi makes two claw attacks. It can use Life Drain in place of one claw attack.
- Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage. The target is grappled (escape DC 14) if it is a Medium or smaller creature and the jiangshi doesn't have two other creatures grappled.
- Life Drain. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature that is grappled by the jiangshi, incapacitated, or restrained. Hit: 14 (4d6) necrotic damage. The target must succeed on a DC 14 Constitution saving throw or its hp maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0. A humanoid slain in this way rises 24 hours later as a jiangshi, unless the humanoid is restored to life, its body is bathed in vinegar before burial, or its body is destroyed.
- Languages
- understands any languages it knew in life but can't speak
- Damage immunities
- poison
- Special abilities
- Blind Senses. The jiangshi can't use its blindsight while deafened.
- Keen Hearing. The jiangshi has advantage on Wisdom (Perception) checks that rely on hearing.
- Prayer of Magic Resistance. The jiangshi has advantage on saving throws against spells and other magical effects. A creature can take its action while within 5 feet of the jiangshi to rip the prayer off the jiangshi by succeeding on a DC 16 Strength check. The jiangshi loses this trait if its prayer scroll is removed.
- Standing Leap. The jiangshi's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.
- Terrifying Appearance. When a creature that can see the jiangshi starts its turn within 30 feet of the jiangshi, it must make a DC 14 Wisdom saving throw, unless the jiangshi is incapacitated. On a failed save, the creature is frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the jiangshi's Terrifying Appearance for the next 24 hours.
- Damage resistances
- necrotic; bludgeoning, piercing, and slashing from nonmagical attacks
- Condition immunities
- blinded, exhaustion, poisoned
- Damage vulnerabilities
- fire
Source and licence
From Creature Codex.
Licence: Open Game Content (OGL 1.0a).