Jubjub Bird

Large Beast, unaligned. CR 4, AC 13, 91 HP. Traits: Shrill Screech, Stubborn, Unpredictable.

Armor class
13
Hit points
91
Challenge
4
Creature type
Beast
Size
Large
Alignment
unaligned

Stat block

Cha
11
Con
12
Dex
13
Int
3
Str
16
Wis
12
Speed
Fly: 10; Walk: 30
Senses
passive Perception 11
Skills
Perception: 1
Actions
  • Multiattack. Two Bites or one Bite and one Constrict.
  • Bite. Melee Weapon Attack: +5 to hit, 10 ft., one creature,. 7 (1d8+3) piercing damage + 7 (2d6) poison and the target must make DC 13 Con save or be poisoned for 1 min. The target can re-save at end of each of its turns success ends effect on itself.
  • Constrict. Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 14 (2d10+3) bludgeoning damage and target is grappled (escape DC 13). Until grapple ends creature is restrained and bird can't constrict another target.
Languages
—
Reactions
  • Impassioned Riposte. When a creature the jubjub bird can see misses it with an attack while within 10 ft. of it the jubjub bird can make one Bite attack vs. the attacker.
Special abilities
  • Shrill Screech. When agitated the jubjub bird makes a near constant shrill and high scream giving it advantage on Cha (Intimidation) checks.
  • Stubborn. Has advantage on saves vs. being charmed. In addition Wis (Animal Handling) checks are made with disadvantage vs. the jubjub bird.
  • Unpredictable. Opportunity attacks vs. the jubjub bird are made with disadvantage.
Damage resistances
poison
Condition immunities
poisoned

Source and licence

From Tome of Beasts 3 (open content).

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.