Kech

Medium Humanoid. CR 1, AC 12, 30 HP.

Armor class
12
Hit points
30
Challenge
1
Creature type
Humanoid
Size
Medium

Stat block

Cha
10
Con
14
Dex
14
Int
10
Str
14
Wis
12
Speed
Walk: 30; Climb: 40
Senses
darkvision 60 ft., passive Perception 15
Skills
Stealth: 4; Survival: 3; Athletics: 4; Perception: 3
Actions
  • Strangle. Melee Weapon Attack: +4 to hit, reach 10 ft., one Medium or smaller creature that is surprised grappled by the kech or that can't see the kech. Hit: 9 (2d6 + 2) bludgeoning damage and the target is pulled 5 feet towards the kech and grappled (escape DC 12). Until this grapple ends the kech automatically hits with the Strangle attack and the target can't breathe.
  • Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
  • Stealthy Sneak. The kech moves up to half its Speed without provoking opportunity attacks. It can then attempt to hide.
Languages
Common, Goblin

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.