Killer Whale

Huge Beast. CR 3, AC 12, 75 HP. Traits: Echolocation, Hold Breath, Keen Hearing.

Armor class
12
Hit points
75
Challenge
3
Creature type
Beast
Size
Huge

Stat block

Cha
6
Con
12
Dex
10
Int
3
Str
18
Wis
14
Speed
Swim: 60; Walk: 0
Senses
blindsight 120 ft., passive Perception 12
Skills
Actions
  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (3d6+4) piercing damage. If the target is a creature it is grappled (escape DC 14). Until this grapple ends the whale can't bite another target and it has advantage on bite attacks against the creature it is grappling.
Special abilities
  • Echolocation. The whale can't use blindsight while deafened.
  • Hold Breath. The whale can hold its breath for 30 minutes.
  • Keen Hearing. The whale has advantage on Perception checks that rely on hearing.

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.