Killer Whale
Huge Beast. CR 3, AC 12, 75 HP. Traits: Echolocation, Hold Breath, Keen Hearing.
- Armor class
- 12
- Hit points
- 75
- Challenge
- 3
- Creature type
- Beast
- Size
- Huge
Stat block
- Cha
- 6
- Con
- 12
- Dex
- 10
- Int
- 3
- Str
- 18
- Wis
- 14
- Speed
- Swim: 60; Walk: 0
- Senses
- blindsight 120 ft., passive Perception 12
- Skills
- Actions
- Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (3d6+4) piercing damage. If the target is a creature it is grappled (escape DC 14). Until this grapple ends the whale can't bite another target and it has advantage on bite attacks against the creature it is grappling.
- Special abilities
- Echolocation. The whale can't use blindsight while deafened.
- Hold Breath. The whale can hold its breath for 30 minutes.
- Keen Hearing. The whale has advantage on Perception checks that rely on hearing.
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).