Kitsune

Small Fey, chaotic neutral. CR 2, AC 12, 49 HP. Traits: Shapechanger, Innate Spellcasting.

Armor class
12
Hit points
49
Challenge
2
Creature type
Fey
Size
Small
Alignment
chaotic neutral

Stat block

Cha
14
Con
11
Dex
15
Int
12
Str
8
Wis
15
Speed
Walk: 30
Senses
darkvision 60 ft., passive Perception 14
Skills
Perception: 4
Actions
  • Multiattack. In humanoid form, the kitsune makes one rapier attack and one dagger attack. In fox form, it makes two bite attacks.
  • Bite (Fox Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.
  • Rapier (Humanoid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. Dagger (Humanoid Form Only). Melee or Ranged Weapon
  • Attack. +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Languages
Common, Sylvan
Special abilities
  • Shapechanger. The kitsune can use its action to polymorph into a Small or Medium humanoid, or back into its true form. The kitsune's tails remain, however, and its humanoid form often has a fine coat of fur the same color as the kitsune. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
  • Innate Spellcasting. The kitsune's innate spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). The kitsune can innately cast the following spells, requiring no material components: At will: detect thoughts, fire bolt (2d10), invisibility (self only), major image 2/day each: disguise self, fear, tongues 1/day each: confusion, fly

Source and licence

From Creature Codex.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.