Knight

Small Humanoid, neutral. CR 3, AC 18, 52 HP.

Armor class
18
Hit points
52
Challenge
3
Creature type
Humanoid
Size
Small
Alignment
neutral

Stat block

Cha
15
Con
14
Dex
11
Int
11
Str
16
Wis
11
Speed
Walk: 30
Senses
passive Perception 10
Actions
  • Multiattack. The knight makes two attacks, using Greatsword or Heavy Crossbow in any combination.
  • Greatsword. Melee Attack Roll: +5, reach 5 ft. 10 (2d6 + 3) Slashing damage plus 4 (1d8) Radiant damage.
  • Heavy Crossbow. Ranged Attack Roll: +2, range 100/400 ft. 11 (2d10) Piercing damage plus 4 (1d8) Radiant damage.
Hit dice
8d8 + 16
Languages
Common plus one other language
Reactions
  • Parry. _Trigger:_ The knight is hit by a melee attack roll while holding a weapon. _Response:_ The knight adds 2 to its AC against that attack, possibly causing it to miss.
Armor detail
natural armor
Saving throws
Wisdom: 2; Constitution: 4

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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