Lamia

Large Monstrosity. CR 4, AC 13, 95 HP. Traits: Badlands Strider, Monstrosity Resilience.

Armor class
13
Hit points
95
Challenge
4
Creature type
Monstrosity
Size
large

Stat block

Cha
20
Con
14
Dex
12
Int
14
Str
16
Wis
14
Speed
Walk: 30
Senses
darkvision 60 ft.
Skills
Actions
  • Multiattack. The lamia makes two Hooves attacks and one Dagger attack, or it makes three Arcane Bolt attacks. It can replace one attack with a use of Spellcasting.
  • Dagger. _Melee or Ranged Weapon Attack:_ +5 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 5 (1d4+3) piercing damage.
  • Hooves. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 14 (2d10+3) bludgeoning damage.
  • Arcane Bolt. _Ranged Spell Attack:_ +5 to hit, range 60 ft., one target. _Hit:_ 12 (2d8+3) force damage.
  • Spellcasting. The lamia casts one of the following spells, requiring no material components and using CHA as the spellcasting ability (spell save DC 13).<br>At will: _minor illusion_, _silent image_, _suggestion_<br>3/day each: _charm_, _command_, _major image_<br>1/day: _compulsion_
Languages
Abyssal,Common
Saving throws
Wisdom: 2; Charisma: 5; Strength: 3; Dexterity: 1; Constitution: 2; Intelligence: 2
Special abilities
  • Badlands Strider. Difficult terrain composed of sand, mud, or rock doesn't cost the lamia extra movement. In addition, the lamia leaves no tracks or other traces of its passage when moving through sandy, muddy, or rocky terrain.
  • Monstrosity Resilience. The lamia is resistant to exhaustion and to the frightened condition.
Damage resistances
charmed,Monstrosity Resilience

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.