Leonino

Tiny Beast, unaligned. CR 1/8, AC 13, 13 HP. Traits: Flyby, Evasion, Silent Wings.

Armor class
13
Hit points
13
Challenge
0.125
Creature type
Beast
Size
Tiny
Alignment
unaligned

Stat block

Cha
12
Con
14
Dex
16
Int
8
Str
10
Wis
8
Speed
Fly: 40; Walk: 30
Senses
darkvision 30 ft., passive Perception 11
Skills
Stealth: 5; Perception: 1; Persuasion: 3
Actions
  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage. If this is the first time the leonino has hit the target within the past 24 hours, the target must succeed on a DC 10 Wisdom saving throw or be charmed by the leonino for 1 hour.
Languages
Elvish
Saving throws
Wisdom: 1; Dexterity: 5
Special abilities
  • Flyby. The leonino doesn't provoke opportunity attacks when it flies out of an enemy's reach.
  • Evasion. If the leonino is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the leonino instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
  • Silent Wings. The flight of a leonine is especially silent and difficult to notice in forests and urban settings. It has advantage on Dexterity (Stealth) checks made while flying in these areas.

Source and licence

From Creature Codex.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.