Lion
Large Beast. CR 1, AC 12, 30 HP. Traits: Keen Smell, Long Jump, Pack Tactics.
- Armor class
- 12
- Hit points
- 30
- Challenge
- 1
- Creature type
- Beast
- Size
- Large
Stat block
- Cha
- 4
- Con
- 14
- Dex
- 14
- Int
- 3
- Str
- 16
- Wis
- 12
- Speed
- Walk: 50
- Senses
- passive Perception 13
- Skills
- Stealth: 4; Perception: 3
- Actions
- Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage. If the lion moves at least 20 feet straight towards the target before the attack the target makes a DC 13 Strength saving throw falling prone on a failure.
- Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10+3) piercing damage.
- Special abilities
- Keen Smell. The lion has advantage on Perception checks that rely on smell.
- Long Jump. The lion can long jump up to 25 feet.
- Pack Tactics. The lion has advantage on attack rolls against a creature if at least one of the lions allies is within 5 feet of the creature and not incapacitated.
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).