Lion

Large Beast. CR 1, AC 12, 30 HP. Traits: Keen Smell, Long Jump, Pack Tactics.

Armor class
12
Hit points
30
Challenge
1
Creature type
Beast
Size
Large

Stat block

Cha
4
Con
14
Dex
14
Int
3
Str
16
Wis
12
Speed
Walk: 50
Senses
passive Perception 13
Skills
Stealth: 4; Perception: 3
Actions
  • Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage. If the lion moves at least 20 feet straight towards the target before the attack the target makes a DC 13 Strength saving throw falling prone on a failure.
  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10+3) piercing damage.
Special abilities
  • Keen Smell. The lion has advantage on Perception checks that rely on smell.
  • Long Jump. The lion can long jump up to 25 feet.
  • Pack Tactics. The lion has advantage on attack rolls against a creature if at least one of the lions allies is within 5 feet of the creature and not incapacitated.

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.