Lion

Large Beast. CR 1, AC 12, 42 HP. Traits: Heightened Smell, Pack Tactics, Pounce, Running Leap.

Armor class
12
Hit points
42
Challenge
1
Creature type
Beast
Size
large

Stat block

Cha
8
Con
12
Dex
14
Int
2
Str
16
Wis
12
Speed
Walk: 50
Senses
-
Skills
Actions
  • Multiattack. The lion makes one Bite attack and one Claws attack.
  • Bite. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one creature. _Hit:_ 7 (1d8+3) piercing damage.
  • Claws. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6+3) slashing damage.
Languages
-
Saving throws
Wisdom: 1; Charisma: -1; Strength: 3; Dexterity: 2; Constitution: 1; Intelligence: -4
Special abilities
  • Heightened Smell. The lion's Perception is 18 when perceiving by smell.
  • Pack Tactics. The lion has advantage on attack rolls against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated.
  • Pounce. If the lion moves at least 20 feet straight toward a creature and then hits it with a Claws attack on the same turn, that target must succeed on a DC 13 STR save or be knocked prone. If the target is prone, the lion can make one Bite attack against it as a bonus action.
  • Running Leap. With a 10-foot running start, the lion can long jump up to 25 feet.

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.