Lion
Large Beast. CR 1, AC 12, 42 HP. Traits: Heightened Smell, Pack Tactics, Pounce, Running Leap.
- Armor class
- 12
- Hit points
- 42
- Challenge
- 1
- Creature type
- Beast
- Size
- large
Stat block
- Cha
- 8
- Con
- 12
- Dex
- 14
- Int
- 2
- Str
- 16
- Wis
- 12
- Speed
- Walk: 50
- Senses
- -
- Skills
- Actions
- Multiattack. The lion makes one Bite attack and one Claws attack.
- Bite. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one creature. _Hit:_ 7 (1d8+3) piercing damage.
- Claws. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6+3) slashing damage.
- Languages
- -
- Saving throws
- Wisdom: 1; Charisma: -1; Strength: 3; Dexterity: 2; Constitution: 1; Intelligence: -4
- Special abilities
- Heightened Smell. The lion's Perception is 18 when perceiving by smell.
- Pack Tactics. The lion has advantage on attack rolls against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated.
- Pounce. If the lion moves at least 20 feet straight toward a creature and then hits it with a Claws attack on the same turn, that target must succeed on a DC 13 STR save or be knocked prone. If the target is prone, the lion can make one Bite attack against it as a bonus action.
- Running Leap. With a 10-foot running start, the lion can long jump up to 25 feet.
Source and licence
From Black Flag Reference Document.
Licence: ORC License.