Lizardfolk Shaman

Medium Humanoid. CR 2, AC 13, 57 HP. Traits: Heightened Smell and Taste, Hold Breath.

Armor class
13
Hit points
57
Challenge
2
Creature type
Humanoid
Size
medium

Stat block

Cha
10
Con
12
Dex
10
Int
10
Str
14
Wis
20
Speed
Swim: 30; Walk: 30; Climb: 15
Senses
-
Skills
Actions
  • Multiattack. The lizardfolk makes one Bite attack and one Ritual Staff attack, or it makes two Swamp Bolt attacks.
  • Bite. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.
  • Ritual Staff. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 6 (1d8+2) bludgeoning damage plus 7 (2d6) poison damage.
  • Swamp Bolt. _Ranged Spell Attack:_ +5 to hit, range 60 ft., one target. _Hit:_ 10 (2d6+3) poison damage, and the target must succeed on a DC 13 CON save or be poisoned until the end of its next turn.
  • Spellcasting. The lizardfolk shaman casts one of the following spells, using WIS as the spellcasting ability (spell save DC 13).<br>At will: _druidcraft_, _guidance_, _mending_<br>2/day each: _cure wounds_, _entangle_, _grease_<br>1/day: _ray of enfeeblement_
Languages
Common,Draconic
Saving throws
Wisdom: 5; Charisma: 0; Strength: 2; Dexterity: 0; Constitution: 1; Intelligence: 0
Special abilities
  • Heightened Smell and Taste. The lizardfolk's Perception is 20 when perceiving by smell or taste.
  • Hold Breath. The lizardfolk shaman can hold its breath for 15 minutes.
Damage resistances
poison,poisoned

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.