Lycanthrope, Werecrocodile
Medium Humanoid, neutral evil. CR 3, AC 12, 58 HP. Traits: Hold Breath.
- Armor class
- 12
- Hit points
- 58
- Challenge
- 3
- Creature type
- Humanoid
- Size
- Medium
- Alignment
- neutral evil
Stat block
- Cha
- 14
- Con
- 14
- Dex
- 13
- Int
- 10
- Str
- 15
- Wis
- 11
- Speed
- Swim: 30; Walk: 30
- Senses
- passive Perception 12
- Skills
- Perception: 0
- Actions
- Multiattack (Humanoid or Hybrid Form Only). Two Tail Swipe or Khopesh attacks or it makes one Bite and one Tail Swipe.
- Bite (Crocodile or Hybrid Form Only). Melee Weapon Attack: +4 to hit, 5 ft., one target, 7 (1d10+2) piercing damage and target is grappled (escape DC 12). Until the grapple ends the target is restrained and werecrocodile can't bite another. If target is a Humanoid it must make DC 12 Con save or be cursed with werecrocodile lycanthropy.
- Tail Swipe (Crocodile or Hybrid Form Only). Melee Weapon Attack: +4 to hit 5 ft. 1 tgt not grappled by werecrocodile. 7 (2d4+2) bludgeoning damage and target knocked prone (DC 12 Str negates prone).
- Khopesh (Humanoid Form Only). Melee Weapon Attack: +4 to hit, 5 ft., one target, 6 (1d8+2) slashing damage or 7 (1d10+2) slashing damage if used with two hands.
- Languages
- Common (can't speak in crocodile form)
- Damage immunities
- nonmagic bludgeoning, piercing, and slashing attacks not made with silvered weapons
- Special abilities
- Hold Breath (Crocodile or Hybrid Form Only). Can hold its breath for 15 min.
Source and licence
From Tome of Beasts 3 (open content).
Licence: Open Game Content (OGL 1.0a).