Mage

Small Humanoid, neutral. CR 6, AC 15, 81 HP.

Armor class
15
Hit points
81
Challenge
6
Creature type
Humanoid
Size
Small
Alignment
neutral

Stat block

Cha
11
Con
11
Dex
14
Int
17
Str
9
Wis
12
Speed
Walk: 30
Senses
passive Perception 14
Skills
Arcana: 6; History: 6; Perception: 4
Actions
  • Multiattack. The mage makes three Arcane Burst attacks.
  • Arcane Burst. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. 16 (3d8 + 3) Force damage.
  • Spellcasting. The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14): - **At Will:** Detect Magic, Light, Mage Armor, Mage Hand, Prestidigitation - **2/Day Each:** Fireball, Invisibility - **1/Day Each:** Cone of Cold, Fly
Hit dice
18d8
Languages
Common and any three languages
Reactions
  • Protective Magic (3/Day). The mage casts Counterspell or Shield in response to the spell's trigger, using the same spellcasting ability as Spellcasting.
Armor detail
natural armor
Bonus actions
  • Misty Step (3/Day). The mage casts Misty Step, using the same spellcasting ability as Spellcasting.
Saving throws
Wisdom: 4; Intelligence: 6

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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