Magmin
Small elemental, chaotic neutral. CR 1/2, AC 14, 9 HP. Traits: Death Burst, Ignited Illumination.
- Armor class
- 14
- Hit points
- 9
- Challenge
- 0.5
- Creature type
- Elemental
- Size
- Small
- Alignment
- chaotic neutral
Stat block
- Cha
- 10
- Con
- 12
- Dex
- 15
- Int
- 8
- Str
- 7
- Wis
- 11
- Speed
- 30 ft.
- Senses
- darkvision 60 ft., passive Perception 10
- Actions
- Touch. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d6) fire damage. If the target is a creature or a flammable object, it ignites. Until a target takes an action to douse the fire, the target takes 3 (1d6) fire damage at the end of each of its turns.
- Languages
- Ignan
- Damage immunities
- fire
- Special abilities
- Death Burst. When the magmin dies, it explodes in a burst of fire and magma. Each creature within 10 ft. of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. Flammable objects that aren't being worn or carried in that area are ignited.
- Ignited Illumination. As a bonus action, the magmin can set itself ablaze or extinguish its flames. While ablaze, the magmin sheds bright light in a 10-foot radius and dim light for an additional 10 ft.
- Damage resistances
- bludgeoning, piercing, and slashing from nonmagical weapons
Source and licence
From System Reference Document 5.1.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.