Malmbjorn

Huge Monstrosity, unaligned. CR 15, AC 18, 218 HP. Traits: Keen Smell, Metal Sense, Tunneler.

Armor class
18
Hit points
218
Challenge
15
Creature type
Monstrosity
Size
Huge
Alignment
unaligned

Stat block

Cha
13
Con
20
Dex
10
Int
3
Str
24
Wis
12
Speed
Swim: 30; Walk: 40; Burrow: 10
Senses
darkvision 120', passive Perception 16
Skills
Perception: 1
Actions
  • Mulitattack. Makes one Bite and two Adamantine Claws.
  • Bite. Melee Weapon Attack: +12 to hit, 10 ft., one target, 34 (5d10+7) piercing damage and target is grappled (escape DC 18). Until grapple ends target restrained attacker can't Bite another.
  • Adamantine Claw. Melee Weapon Attack: +12 to hit, 10 ft., one target, 29 (5d8+7) slashing damage. This attack deals double damage to objects and structures.
  • Metal Volley (Recharge 5-6). Shakes itself launching shards from its hide. Each creature within 20 feet: 45 (13d6) slashing damage (DC 18 Dex half).
Languages
—
Reactions
  • Ironhide. When hit by a metal weapon fur-like metal spikes grow out of its hide until end of its next turn. While spikes remain its AC increases 2 and any critical hit vs. it becomes a normal hit.
Saving throws
Wisdom: 6; Constitution: 1
Damage immunities
cold
Special abilities
  • Keen Smell. Advantage: smell Wis (Percept) checks.
  • Metal Sense. Can pinpoint by scent location of any Small or larger ferrous metal such as an iron deposit or steel armor within 100' of it. It can sense general direction of such metal within 1 mile.
  • Tunneler. Can burrow through solid rock at half its burrow speed and leaves a 15-foot-diameter tunnel in its wake.
Damage resistances
nonmagic B/P/S attacks
Damage vulnerabilities
acid

Source and licence

From Tome of Beasts 3 (open content).

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.