Mammoth

Huge Beast. CR 6, AC 13, 133 HP. Traits: Trampling Charge.

Armor class
13
Hit points
133
Challenge
6
Creature type
Beast
Size
huge

Stat block

Cha
6
Con
20
Dex
8
Int
2
Str
22
Wis
10
Speed
Walk: 40
Senses
-
Skills
Actions
  • Multiattack. The mammoth makes two Gore attacks.
  • Gore. _Melee Weapon Attack:_ +9 to hit, reach 10 ft., one target. _Hit:_ 22 (3d10+6) piercing damage.
  • Stomp. _Melee Weapon Attack:_ +9 to hit, reach 5 ft., one prone creature. _Hit:_ 19 (3d8+6) bludgeoning damage.
Languages
-
Saving throws
Wisdom: 0; Charisma: -2; Strength: 6; Dexterity: -1; Constitution: 5; Intelligence: -4
Special abilities
  • Trampling Charge. If the mammoth moves at least 20 feet straight toward a creature and then hits it with a Gore attack on the same turn, that target must succeed on a DC 17 STR save or be knocked prone. If the target is prone, the mammoth can make one Stomp attack against it as a bonus action.
Damage resistances
cold,prone

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.