Mammoth

Huge Beast, unaligned. CR 6, AC 13, 126 HP.

Armor class
13
Hit points
126
Challenge
6
Creature type
Beast
Size
Huge
Alignment
unaligned

Stat block

Cha
6
Con
21
Dex
9
Int
3
Str
24
Wis
11
Speed
Walk: 50
Senses
passive Perception 10
Actions
  • Multiattack. The mammoth makes two Gore attacks.
  • Gore. Melee Attack Roll: +10, reach 10 ft. 18 (2d10 + 7) Piercing damage. If the target is a Huge or smaller creature and the mammoth moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.
Hit dice
11d12 + 55
Armor detail
natural armor
Bonus actions
  • Trample. Dexterity Saving Throw: DC 18, one creature within 5 feet that has the Prone condition. Failure: 29 (4d10 + 7) Bludgeoning damage. Success: Half damage.
Saving throws
Strength: 10; Constitution: 8

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

Every licence notice Tavern Bag relies on.