Manticore
Large monstrosity, lawful evil. CR 3, AC 14, 68 HP. Traits: Tail Spike Regrowth.
- Armor class
- 14
- Hit points
- 68
- Challenge
- 3
- Creature type
- Monstrosity
- Size
- Large
- Alignment
- lawful evil
Stat block
- Cha
- 8
- Con
- 17
- Dex
- 16
- Int
- 7
- Str
- 17
- Wis
- 12
- Speed
- 30 ft., fly 50 ft.
- Senses
- darkvision 60 ft., passive Perception 11
- Actions
- Multiattack. The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.
- Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
- Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
- Tail Spike. Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
- Special abilities
- Tail Spike Regrowth. The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.
Source and licence
From System Reference Document 5.1.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.