Mbielu
_This lumbering saurian quadruped has large, oblong plates of bone covered in greenish slime protruding from its back and its thick, club-like tail._ _**Large Plates.**_ People describe this reptilian
- Armor class
- 15
- Hit points
- 95
- Challenge
- 3
- Creature type
- Beast
- Size
- Huge
- Alignment
- unaligned
_This lumbering saurian quadruped has large, oblong plates of bone covered in greenish slime protruding from its back and its thick, club-like tail._
_Large Plates._ People describe this reptilian herbivore as “the animal with planks growing out of its back.” The mbielu is a large dinosaur akin to a stegosaurus, with square dorsal plates that support symbiotic colonies of toxic, green algae. The plates themselves are as large as shields.
_Aquatic Herbivore._ An mbielu spends most of its life underwater, feeding on aquatic plants and avoiding the withering glare of the harsh sun, but it comes onto land frequently to sun itself for a few hours before immersing itself once again.
_Toxic Alchemy._ Its dorsal plate algae undergo an alchemical reaction in the continual transition between water and sky, especially during mbielu migrations to new watery dens. The algae produce a hallucinogenic contact poison that clouds the minds of most creatures. Mbielus themselves are immune to the toxin.
Stat block
- Cha
- 6
- Con
- 16
- Dex
- 14
- Int
- 2
- Str
- 19
- Wis
- 12
- Speed
- Swim: 20; Walk: 30
- Senses
- passive Perception 13
- Skills
- Perception: 3
- Actions
- Tail. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
- Languages
- -
- Reactions
- Rollover. If the mbielu is grappled by a Large creature, it rolls on top of the grappler and crushes it. The mbielu automatically escapes from the grapple and the grappler takes 20 (3d10 + 4) bludgeoning damage.
- Special abilities
- Toxic Skin. A creature that touches the mbielu or hits it with a melee attack exposes itself to the mbielu's poisonous skin. The creature must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, a creature also suffers disadvantage on Intelligence, Wisdom, and Charisma saving throws.
Source and licence
From Tome of Beasts.
Licence: Open Game Content (OGL 1.0a).