Merfolk
Medium Humanoid. CR 1/8, AC 11, 11 HP. Traits: Amphibious.
- Armor class
- 11
- Hit points
- 11
- Challenge
- 0.125
- Creature type
- Humanoid
- Size
- Medium
Stat block
- Cha
- 10
- Con
- 12
- Dex
- 12
- Int
- 10
- Str
- 10
- Wis
- 10
- Speed
- Swim: 40; Walk: 10
- Senses
- darkvision 30 ft., passive Perception 12
- Skills
- Perception: 2
- Actions
- Trident. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d8) piercing damage if used with two hands to make a melee attack or 3 (1d6) piercing damage if thrown.
- Languages
- Aquan, Common
- Special abilities
- Amphibious. The merfolk can breathe air and water.
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).