Minotaur Skeleton
Large Undead, lawful evil. CR 2, AC 12, 45 HP.
- Armor class
- 12
- Hit points
- 45
- Challenge
- 2
- Creature type
- Undead
- Size
- Large
- Alignment
- lawful evil
Stat block
- Cha
- 5
- Con
- 15
- Dex
- 11
- Int
- 6
- Str
- 18
- Wis
- 8
- Speed
- Walk: 40
- Senses
- darkvision 60 ft., passive Perception 9
- Actions
- Gore. Melee Attack Roll: +6, reach 5 ft. 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target takes an extra 9 (2d8) Piercing damage and has the Prone condition.
- Slam. Melee Attack Roll: +6, reach 5 ft. 15 (2d10 + 4) Bludgeoning damage.
- Hit dice
- 6d10 + 12
- Languages
- Understands Abyssal but can't speak
- Armor detail
- natural armor
- Damage immunities
- poison
- Condition immunities
- exhaustion, poisoned
Source and licence
From System Reference Document 5.2.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.