Monarch Skeleton
Medium Undead, neutral evil. CR 9, AC 16, 142 HP. Traits: Master Tactician, Sovereign's Command, Turning Defiance.
- Armor class
- 16
- Hit points
- 142
- Challenge
- 9
- Creature type
- Undead
- Size
- Medium
- Alignment
- neutral evil
Stat block
- Cha
- 8
- Con
- 20
- Dex
- 14
- Int
- 12
- Str
- 21
- Wis
- 14
- Speed
- Walk: 30
- Senses
- darkvision 120 ft., passive Perception 12
- Skills
- Actions
- Multiattack. The monarch skeleton makes two dreadblade attacks.
- Dreadblade. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage plus 7 (2d6) necrotic damage. If the target is a creature, it must succeed on a DC 17 Constitution saving throw or its hp maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hp maximum to 0.
- Grasp of the Grave (Recharge 5-6). Each non-skeleton creature within 30 feet of the monarch must succeed on a DC 16 Dexterity saving throw or be restrained by ghostly, skeletal hands for 1 minute. A restrained target takes 10 (3d6) necrotic damage at the start of each of its turns. A creature, including the target, can take its action to break the ghostly restraints by succeeding on a DC 16 Strength check.
- Languages
- the languages it knew in life
- Saving throws
- Wisdom: 6
- Damage immunities
- necrotic, poison
- Special abilities
- Master Tactician. The monarch skeleton and any skeletons within 30 feet of it have advantage on attack rolls against a creature if at least one of the skeleton's allies is within 5 feet of the creature and the ally isn't incapacitated.
- Sovereign's Command. As a bonus action, the monarch commands a skeleton within 30 feet of it to make one attack as a reaction against a creature the monarch attacked this round.
- Turning Defiance. The monarch skeleton and any skeletons within 30 feet of it have advantage on saving throws against effects that turn undead.
- Damage resistances
- bludgeoning, piercing, and slashing from nonmagical attacks not made with silver
- Condition immunities
- charmed, exhaustion, paralyzed, petrified, poisoned
Source and licence
From Creature Codex.
Licence: Open Game Content (OGL 1.0a).