Monolith Footman
_A suit of elven parade armor, beautifully ornate but perhaps not terribly functional, stands at attention._ **Beautiful Construct.** Like the Open Game License
- Armor class
- 14
- Hit points
- 60
- Challenge
- 3
- Creature type
- Construct
- Size
- Large
- Alignment
- unaligned
_A suit of elven parade armor, beautifully ornate but perhaps not terribly functional, stands at attention._
Beautiful Construct. Like the Open Game License
Stat block
- Cha
- 10
- Con
- 14
- Dex
- 12
- Int
- 10
- Str
- 18
- Wis
- 10
- Speed
- Walk: 40
- Senses
- darkvision 60 ft., passive Perception 10
- Skills
- Actions
- Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 9 (2d8) cold or fire damage.
- Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage plus 9 (2d8) cold or fire damage.
- Languages
- Elvish, Umbral
- Damage immunities
- poison, bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons
- Special abilities
- Blatant Dismissal. While in the courts or castles of the fey, a monolith footman that scores a successful hit with its longsword can try to force the substitution of the target with a shadow double. The target must succeed at a DC 10 Charisma saving throw or become invisible, silent, and paralyzed, while an illusory version of itself remains visible and audible-and under the monolith footman's control, shouting for a retreat or the like. Outside fey locales, this ability does not function.
- Fey Flame. The ritual powering a monolith footman grants it an inner flame that it can use to enhance its weapon or its fists with additional fire or cold damage, depending on the construct's needs.
- Simple Construction. Monolith footmen are designed with a delicate fey construction. They burst into pieces and are destroyed when they receive a critical hit.
- Condition immunities
- charmed, exhaustion, frightened, paralyzed, poisoned
Source and licence
From Tome of Beasts.
Licence: Open Game Content (OGL 1.0a).