Mud Golem

Small Construct, unaligned. CR 1, AC 10, 27 HP. Traits: Immutable Form, Magic Resistance.

Armor class
10
Hit points
27
Challenge
1
Creature type
Construct
Size
Small
Alignment
unaligned

Stat block

Cha
1
Con
13
Dex
10
Int
3
Str
15
Wis
8
Speed
Walk: 20
Senses
darkvision 60 ft., passive Perception 9
Skills
Actions
  • Multiattack. The mud golem makes two slam attacks.
  • Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
  • Mud Ball. Ranged Weapon Attack: +2 to hit, range 30/120 ft., one target. Hit: 3 (1d6) bludgeoning damage, and the target is blinded until the end of its next turn.
Languages
understands the languages of its creator but can't speak
Damage immunities
poison, psychic
Special abilities
  • Immutable Form. The golem is immune to any spell or effect that would alter its form.
  • Magic Resistance. The mud golem has advantage on saving throws against spells and other magical effects.
Damage resistances
bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine
Condition immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Source and licence

From Creature Codex.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.