Mummy

Medium Undead. CR 3, AC 13, 80 HP. Traits: Undead Nature, Undead Resilience.

Armor class
13
Hit points
80
Challenge
3
Creature type
Undead
Size
medium

Stat block

Cha
12
Con
16
Dex
8
Int
6
Str
16
Wis
14
Speed
Walk: 20
Senses
darkvision 60 ft.
Skills
Actions
  • Multiattack. The mummy makes two Rotting Fist attacks. If both attacks hit one creature that isn't a Construct or Undead, the target must succeed on a DC 13 CON save or be cursed with mummy rot (see the Mummy Rot sidebar).
  • Rotting Fist. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) bludgeoning damage plus 7 (2d6) necrotic damage.
Languages
the languages it knew in life
Saving throws
Wisdom: 2; Charisma: 1; Strength: 3; Dexterity: -1; Constitution: 3; Intelligence: -2
Damage immunities
necrotic,charmed,frightened,paralyzed,Undead Resilience
Special abilities
  • Undead Nature. The mummy doesn't require air, food, drink, or sleep.
  • Undead Resilience. The mummy is immune to poison damage, to exhaustion, and to the poisoned condition.
Damage resistances
bludgeoning,piercing,and slashing damage from nonmagical attacks
Damage vulnerabilities
fire

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.