Nalfeshnee

Large Fiend. CR 13, AC 18, 184 HP. Traits: Chaotic Evil, Magic Resistance.

Armor class
18
Hit points
184
Challenge
13
Creature type
Fiend
Size
Large

Stat block

Cha
16
Con
22
Dex
16
Int
20
Str
20
Wis
16
Speed
Fly: 30; Walk: 20
Senses
truesight 120 ft., passive Perception 13
Skills
Actions
  • Multiattack. The nalfeshnee makes a bite attack and a claws attack.
  • Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 32 (5d10 + 5) piercing damage. If it uses its bite on a dead non-demon creature it regains 27 (5d10) hit points and recharges its Horror Nimbus. It may gain this benefit only once per creature.
  • Claws. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 31 (4d12 + 5) slashing damage.
  • Chaos Blast. Beams of multicolored light arc through a 15-foot-radius sphere centered on a point within 90 feet. Each creature in the area that does not have a Chaotic alignment makes a DC 16 Wisdom saving throw taking 52 (8d12) force damage on a failure or half damage on a success.
Languages
Abyssal, telepathy 120 ft.
Saving throws
Wisdom: 8; Charisma: 8; Strength: 10; Constitution: 11; Intelligence: 10
Damage immunities
poison
Special abilities
  • Chaotic Evil. The nalfeshnee radiates a Chaotic and Evil aura.
  • Magic Resistance. The nalfeshnee has advantage on saving throws against spells and magical effects.
Damage resistances
cold, fire, lightning; damage from nonmagical weapons
Condition immunities
poisoned

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.