Noble
Medium Humanoid. CR 1/8, AC 14, 7 HP. Traits: Impenetrable Ego.
- Armor class
- 14
- Hit points
- 7
- Challenge
- 0.125
- Creature type
- Humanoid
- Size
- medium
Stat block
- Cha
- 20
- Con
- 10
- Dex
- 12
- Int
- 12
- Str
- 10
- Wis
- 14
- Speed
- Walk: 30
- Senses
- -
- Skills
- Actions
- Rapier. _Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 5 (1d8+1) piercing damage.
- Languages
- any two languages
- Reactions
- Parry. The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.
- Saving throws
- Wisdom: 2; Charisma: 5; Strength: 0; Dexterity: 1; Constitution: 0; Intelligence: 1
- Special abilities
- Impenetrable Ego. While the noble is conscious and wearing no armor and wielding no shield, it adds its CHA modifier to its AC (included above). In addition, it is resistant to the charmed and frightened conditions.
- Damage resistances
- Impenetrable Ego
Source and licence
From Black Flag Reference Document.
Licence: ORC License.