Npc: First Servant
Medium Humanoid, any alignment. CR 12, AC 17, 162 HP. Traits: Armor of Foresight, Divine Weapons.
- Armor class
- 17
- Hit points
- 162
- Challenge
- 12
- Creature type
- Humanoid
- Size
- Medium
- Alignment
- any alignment
Stat block
- Cha
- 18
- Con
- 14
- Dex
- 15
- Int
- 15
- Str
- 12
- Wis
- 20
- Speed
- Walk: 30
- Senses
- passive Perception 19
- Skills
- Perception: 5
- Actions
- Multiattack. Uses its Awe-Inspiring Presence. Then 3 Divine Bursts or 1 Blinding Rod and 2 Divine Bursts. It can replace one attack with Spellcasting.
- Blinding Rod. Melee Weapon Attack: +5 to hit, 5 ft., one target, 8 (2d6+1) bludgeoning damage + 13 (3d8) necrotic or radiant (the first servant's choice) and target must make DC 17 Con save or be blinded and deafened until end of its next turn.
- Divine Burst. Melee or Ranged Spell Attack: +9 to hit 5 ft. or range 120' one target 23 (4d8+5) necrotic or radiant (the first servant's choice).
- Awe-Inspiring Presence. Each creature of servant's choice within 30' of it and aware of it: DC 17 Wis save or unable to use bonus actions or reactions until start of servant's next turn.
- Spellcasting. Wis (DC 17): At will: bane protection from evil and good spare the dying thaumaturgy3/day ea: cure wounds (level 5) dispel evil and good divination speak with dead1/day ea: commune (as an action) holy aura resurrection
- Languages
- any three languages
- Saving throws
- Wisdom: 9; Charisma: 8; Constitution: 6
- Special abilities
- Armor of Foresight. While it is wearing no armor and wielding no shield its AC includes its Dex and Wis modifiers (included above).
- Divine Weapons. Its weapon attacks are magical. When it hits with any weapon deals extra 3d8 necrotic or radiant (included below) servant's choice.
Source and licence
From Tome of Beasts 3 (open content).
Licence: Open Game Content (OGL 1.0a).