Npc: Warlock Of The Genie Lord

Medium Humanoid, any alignment. CR 5, AC 15, 78 HP. Traits: Elemental Weapons.

Armor class
15
Hit points
78
Challenge
5
Creature type
Humanoid
Size
Medium
Alignment
any alignment

Stat block

Cha
19
Con
14
Dex
16
Int
12
Str
10
Wis
13
Speed
Walk: 30
Senses
passive Perception 11
Skills
Perception: 1
Actions
  • Multiattack. Two Elemental Burst or Dagger attacks. It can replace one attack with use of Spellcasting.
  • Dagger. Melee or Ranged Weapon Attack: +6 to hit 5 ft. or range 20/60' one target 5 (1d4+3) piercing damage + 10 (3d6) acid cold fire lightning or thunder (warlock's choice).
  • Elemental Burst. Melee or Ranged Spell Attack: +7 to hit 5 ft. or range 120' one target 14 (3d6+4) acid cold fire lightning or thunder (warlock's choice).
  • Spellcasting. Cha (DC 15). At will: levitate water breathing3/day ea: fire shield fly gust of wind1/day ea: conjure minor elementals (as an action) wall of stone
Languages
Common, Primordial
Reactions
  • Genie Lord's Favor. When it takes acid cold fire lightning or thunder warlock has advantage on next Elemental Burst attack it makes before end of its next turn provided Elemental Burst deals same damage as damage warlock took.
Saving throws
Charisma: 7; Constitution: 5
Special abilities
  • Elemental Weapons. When it hits with any weapon deals extra 3d6 acid cold fire lightning or thunder (included below) warlock's choice.
Damage resistances
acid, cold, fire, lightning, thunder

Source and licence

From Tome of Beasts 3 (open content).

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.