Ogre, Cunning Artisan
Large Giant, neutral evil. CR 5, AC 14, 119 HP. Traits: Arcane Weapons, Artisan's Prowess, Sense Magic.
- Armor class
- 14
- Hit points
- 119
- Challenge
- 5
- Creature type
- Giant
- Size
- Large
- Alignment
- neutral evil
Stat block
- Cha
- 15
- Con
- 17
- Dex
- 10
- Int
- 16
- Str
- 18
- Wis
- 12
- Speed
- Walk: 30
- Senses
- darkvision 60', passive Perception 14
- Skills
- Perception: 1
- Actions
- Multiattack. Two Battleaxes or three Arcane Bolts.
- Battleaxe. Melee Weapon Attack: +7 to hit, 5 ft., one target, 13 (2d8+4) slashing damage or 15 (2d10+4) slashing damage if used with two hands + 4 (1d8) force.
- Arcane Bolt. Ranged Spell Attack: +6 to hit, 60 ft., one target, 12 (2d8+3) force.
- Curse Item (Recharge 5-6). Curses one magic item it can see within 60' of it. If item is being worn or carried by a creature creature must make DC 15 Cha save to avoid curse. For 1 min cursed item suffers one curse described below based on type.
- Languages
- Common, Giant
- Saving throws
- Wisdom: 4; Constitution: 6; Intelligence: 6
- Special abilities
- Arcane Weapons. Its weapon attacks are magical. When it hits with any weapon deals an extra 1d8 force (included below).
- Artisan's Prowess. If a magic item requires an action to activate ogre can activate it as a bonus action instead.
- Sense Magic. Senses magic within 120' of it at will. Otherwise works like the detect magic spell but isn't itself magical.
Source and licence
From Tome of Beasts 3 (open content).
Licence: Open Game Content (OGL 1.0a).