Ogre, Kadag

Large Giant, neutral evil. CR 7, AC 14, 133 HP. Traits: Scent of Death, Undead Affinity.

Armor class
14
Hit points
133
Challenge
7
Creature type
Giant
Size
Large
Alignment
neutral evil

Stat block

Cha
5
Con
18
Dex
8
Int
10
Str
20
Wis
16
Speed
Walk: 40
Senses
darkvision 60', passive Perception 16
Skills
Perception: 3
Actions
  • Multiattack. Three Spear attacks.
  • Spear. Melee or Ranged Weapon Attack: +7 to hit 10 ft. or range 20/60' one target 12 (2d6+5) piercing damage or 14 (2d8+5) piercing damage if used with two hands to make a melee attack.
  • Master of Death (Recharge 5-6). Empowers up to three friendly Undead it can see within 30' of it. Each can use a reaction to move up to half its speed and make one melee weapon attack. In addition an empowered Undead gains 5 (2d4) temp hp for 1 min. The kadag ogre can't empower Undead with Int score of 10 or higher.
Languages
Common, Giant
Special abilities
  • Scent of Death. Any creature that isn't Undead and that starts its turn within 5 ft. of the kadag ogre: poisoned until the start of its next turn (DC 15 Con negates and target immune to the kadag ogre's Scent of Death for 1 hr).
  • Undead Affinity. An Undead has disadvantage on attack rolls vs. the kadag ogre if the ogre hasn't attacked that Undead within the past 24 hrs. In addition each skeleton and zombie within 30' of the kadag ogre that has no master follows ogre's verbal commands until a master asserts magical control over it.
Damage resistances
necrotic; piercing from nonmagical attacks

Source and licence

From Tome of Beasts 3 (open content).

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.