Ogre, Rainforest
Large Giant, chaotic evil. CR 4, AC 12, 90 HP. Traits: Devouring Charge, Fey Ancestry, Speak with Beasts.
- Armor class
- 12
- Hit points
- 90
- Challenge
- 4
- Creature type
- Giant
- Size
- Large
- Alignment
- chaotic evil
Stat block
- Cha
- 7
- Con
- 14
- Dex
- 12
- Int
- 7
- Str
- 19
- Wis
- 10
- Speed
- Walk: 40
- Senses
- darkvision 60', passive Perception 12
- Skills
- Perception: 0
- Actions
- Multiattack. Two Spear or Tusk attacks and one Bite attack.
- Bite. Melee Weapon Attack: +6 to hit, 5 ft., one target, 9 (1d10+4) piercing damage and the ogre gains 5 (2d4) temp hp.
- Spear (Ogre Form Only). Melee or Ranged Weapon Attack: +6 to hit 10 ft. or range 20/60' one target 11 (2d6+4) piercing damage or 13 (2d8+4) piercing damage if used with two hands to make a melee attack.
- Tusk (Boar Form Only). Melee Weapon Attack: +6 to hit, 5 ft., one target, 11 (2d6+4) piercing damage.
- Languages
- Common, Sylvan
- Special abilities
- Devouring Charge (Boar Form Only). If it moves at least 20' straight toward a target and then hits it with Tusk attack on the same turn the target must make DC 14 Str save or be knocked prone. If the target is prone the ogre can make one Bite attack vs. it as a bonus action.
- Fey Ancestry. Advantage: saves vs. charmed; Immune: magic sleep.
- Speak with Beasts. Can communicate with Beasts as if they shared a language.
Source and licence
From Tome of Beasts 3 (open content).
Licence: Open Game Content (OGL 1.0a).