Ogre, Rainforest

Large Giant, chaotic evil. CR 4, AC 12, 90 HP. Traits: Devouring Charge, Fey Ancestry, Speak with Beasts.

Armor class
12
Hit points
90
Challenge
4
Creature type
Giant
Size
Large
Alignment
chaotic evil

Stat block

Cha
7
Con
14
Dex
12
Int
7
Str
19
Wis
10
Speed
Walk: 40
Senses
darkvision 60', passive Perception 12
Skills
Perception: 0
Actions
  • Multiattack. Two Spear or Tusk attacks and one Bite attack.
  • Bite. Melee Weapon Attack: +6 to hit, 5 ft., one target, 9 (1d10+4) piercing damage and the ogre gains 5 (2d4) temp hp.
  • Spear (Ogre Form Only). Melee or Ranged Weapon Attack: +6 to hit 10 ft. or range 20/60' one target 11 (2d6+4) piercing damage or 13 (2d8+4) piercing damage if used with two hands to make a melee attack.
  • Tusk (Boar Form Only). Melee Weapon Attack: +6 to hit, 5 ft., one target, 11 (2d6+4) piercing damage.
Languages
Common, Sylvan
Special abilities
  • Devouring Charge (Boar Form Only). If it moves at least 20' straight toward a target and then hits it with Tusk attack on the same turn the target must make DC 14 Str save or be knocked prone. If the target is prone the ogre can make one Bite attack vs. it as a bonus action.
  • Fey Ancestry. Advantage: saves vs. charmed; Immune: magic sleep.
  • Speak with Beasts. Can communicate with Beasts as if they shared a language.

Source and licence

From Tome of Beasts 3 (open content).

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.