Ogre, Void Blessed
Large Giant, chaotic evil. CR 6, AC 15, 133 HP. Traits: Keen Hearing and Smell, Tentacle Senses.
- Armor class
- 15
- Hit points
- 133
- Challenge
- 6
- Creature type
- Giant
- Size
- Large
- Alignment
- chaotic evil
Stat block
- Cha
- 6
- Con
- 19
- Dex
- 8
- Int
- 5
- Str
- 20
- Wis
- 16
- Speed
- Walk: 30
- Senses
- blindsight 30' (blind beyond), tremorsense 120', passive Perception 16
- Skills
- Perception: 3
- Actions
- Multiattack. One Tentacle Lash attack and one Void Bite attack or it makes three Void Spit attacks.
- Tentacle Lash. Melee Weapon Attack: +8 to hit, 15 ft., one target, 12 (2d6+5) bludgeoning damage + 7 (2d6) psychic and target blinded until end of its next turn as jumbled visions and voices of the Void fill its mind (DC 15 Int not blind).
- Void Bite. Melee Weapon Attack: +8 to hit, 5 ft., one target, 10 (1d10+5) piercing damage + 9 (2d8) necrotic.
- Void Spit. Ranged Spell Attack: +6 to hit, 60 ft., one target, 12 (2d8+3) necrotic.
- Languages
- Giant, Void Speech
- Reactions
- Volatile Stomach. When it takes bludgeoning piercing or slashing can regurgitate some of its stomach contents. Each creature within 5 ft. of it: 4 (1d8) necrotic and be poisoned until end of its next turn (DC 15 Con negates). A pool of Void infused stomach contents forms in a space ogre can see within 5 ft. of it and lasts until start of ogre's next turn. A creature that enters pool for first time on a turn or starts its turn there: 4 (1d8) necrotic.
- Saving throws
- Wisdom: 6; Constitution: 7
- Damage immunities
- psychic
- Special abilities
- Keen Hearing and Smell. Advantage on Wis (Perception) checks that rely on hearing or smell.
- Tentacle Senses. Can't use its tremorsense while grappled or restrained.
- Damage resistances
- necrotic, poison
- Condition immunities
- blinded, poisoned
Source and licence
From Tome of Beasts 3 (open content).
Licence: Open Game Content (OGL 1.0a).