Ooze, Sinoper

Medium Ooze, unaligned. CR 9, AC 7, 170 HP. Traits: Amorphous, False Appearance, Ooze Nature, Spider Climb.

Armor class
7
Hit points
170
Challenge
9
Creature type
Ooze
Size
Medium
Alignment
unaligned

Stat block

Cha
4
Con
19
Dex
5
Int
3
Str
21
Wis
14
Speed
Walk: 20; Climb: 20
Senses
blindsight 60' (blind beyond), passive Perception 12
Skills
Perception: 2
Actions
  • Multiattack. Three Paint Splash attacks.
  • Paint Splash. Melee or Ranged Weapon Attack: +9 to hit 5 ft. or range 20/60' one creature. 18 (3d8+5) acid and target is coated in paint. Roll a die. Even result: target is coated in a warm color paint such as red orange or yellow. Odd result: target is coated in a cool color paint such as blue green or purple. A creature including target can use its action to remove the paint.
  • Foment Pigment (Recharge 4-6). Activates latent magic in its paint burning/freezing paint off creatures affected by Paint Splash. Each creature coated in paint within 60' of it: 35 (10d6) cold (if coated in cool color) or fire (warm color) and poisoned 1 min (DC 16 Con half damage and isn't poisoned). Each affected creature no longer coated in paint.
Languages
—
Damage immunities
acid, cold, fire, poison
Special abilities
  • Amorphous. Move through space 1ft.+ wide with o squeezing.
  • False Appearance. While motionless indistinguishable from that work of art.
  • Ooze Nature. The sinoper ooze doesn't require sleep.
  • Spider Climb. Difficult surfaces even ceilings no ability check.
Damage resistances
nonmagic B/P/S weapons
Condition immunities
blinded, charmed, deafened, exhaustion, frightened, poisoned, prone

Source and licence

From Tome of Beasts 3 (open content).

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.