Ooze, Sinoper
Medium Ooze, unaligned. CR 9, AC 7, 170 HP. Traits: Amorphous, False Appearance, Ooze Nature, Spider Climb.
- Armor class
- 7
- Hit points
- 170
- Challenge
- 9
- Creature type
- Ooze
- Size
- Medium
- Alignment
- unaligned
Stat block
- Cha
- 4
- Con
- 19
- Dex
- 5
- Int
- 3
- Str
- 21
- Wis
- 14
- Speed
- Walk: 20; Climb: 20
- Senses
- blindsight 60' (blind beyond), passive Perception 12
- Skills
- Perception: 2
- Actions
- Multiattack. Three Paint Splash attacks.
- Paint Splash. Melee or Ranged Weapon Attack: +9 to hit 5 ft. or range 20/60' one creature. 18 (3d8+5) acid and target is coated in paint. Roll a die. Even result: target is coated in a warm color paint such as red orange or yellow. Odd result: target is coated in a cool color paint such as blue green or purple. A creature including target can use its action to remove the paint.
- Foment Pigment (Recharge 4-6). Activates latent magic in its paint burning/freezing paint off creatures affected by Paint Splash. Each creature coated in paint within 60' of it: 35 (10d6) cold (if coated in cool color) or fire (warm color) and poisoned 1 min (DC 16 Con half damage and isn't poisoned). Each affected creature no longer coated in paint.
- Languages
- —
- Damage immunities
- acid, cold, fire, poison
- Special abilities
- Amorphous. Move through space 1ft.+ wide with o squeezing.
- False Appearance. While motionless indistinguishable from that work of art.
- Ooze Nature. The sinoper ooze doesn't require sleep.
- Spider Climb. Difficult surfaces even ceilings no ability check.
- Damage resistances
- nonmagic B/P/S weapons
- Condition immunities
- blinded, charmed, deafened, exhaustion, frightened, poisoned, prone
Source and licence
From Tome of Beasts 3 (open content).
Licence: Open Game Content (OGL 1.0a).