Otyugh
Large Aberration. CR 6, AC 14, 110 HP.
- Armor class
- 14
- Hit points
- 110
- Challenge
- 6
- Creature type
- Aberration
- Size
- Large
Stat block
- Cha
- 5
- Con
- 16
- Dex
- 10
- Int
- 6
- Str
- 16
- Wis
- 14
- Speed
- Swim: 30; Walk: 30
- Senses
- darkvision 120 ft., passive Perception 12
- Skills
- Actions
- Multiattack. The otyugh makes two tentacle attacks.
- Tentacle. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage plus 4 (1d8) piercing damage. If the target is a Medium or smaller creature it is grappled (escape DC 14) and restrained until the grapple ends. The otyugh has two tentacles each of which can grapple one target and can't attack a different target while doing so.
- Tentacle Slam. The otyugh slams any creatures it is grappling into a hard surface or into each other. Each creature makes a DC 14 Strength saving throw. On a failure the target takes 10 (2d6 + 3) bludgeoning damage is stunned until the end of the otyughs next turn and is pulled up to 5 feet towards the otyugh. On a success the target takes half damage.
- Languages
- telepathy 120 ft. (can transmit but not receive thoughts and images)
- Saving throws
- Strength: 6; Constitution: 6
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).