Panther
Medium Beast. CR 1/4, AC 12, 13 HP. Traits: Keen Smell.
- Armor class
- 12
- Hit points
- 13
- Challenge
- 0.25
- Creature type
- Beast
- Size
- Medium
Stat block
- Cha
- 6
- Con
- 10
- Dex
- 14
- Int
- 3
- Str
- 14
- Wis
- 14
- Speed
- Walk: 50; Climb: 40
- Senses
- darkvision 30 ft., passive Perception 14
- Skills
- Stealth: 4; Perception: 4
- Actions
- Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) slashing damage. If the panther moves at least 20 feet straight towards the target before the attack the target makes a DC 12 Strength saving throw falling prone on a failure.
- Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage.
- Special abilities
- Keen Smell. The panther has advantage on Perception checks that rely on smell.
Source and licence
From A5E Monstrous Menagerie.
Licence: Open Game Content (OGL 1.0a).