Panther

Medium Beast. CR 1/4, AC 12, 13 HP. Traits: Keen Smell.

Armor class
12
Hit points
13
Challenge
0.25
Creature type
Beast
Size
Medium

Stat block

Cha
6
Con
10
Dex
14
Int
3
Str
14
Wis
14
Speed
Walk: 50; Climb: 40
Senses
darkvision 30 ft., passive Perception 14
Skills
Stealth: 4; Perception: 4
Actions
  • Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) slashing damage. If the panther moves at least 20 feet straight towards the target before the attack the target makes a DC 12 Strength saving throw falling prone on a failure.
  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage.
Special abilities
  • Keen Smell. The panther has advantage on Perception checks that rely on smell.

Source and licence

From A5E Monstrous Menagerie.

Licence: Open Game Content (OGL 1.0a).

Every licence notice Tavern Bag relies on.