Panther
Medium Beast. CR 1/4, AC 12, 15 HP. Traits: Heightened Smell, Pounce.
- Armor class
- 12
- Hit points
- 15
- Challenge
- 0.25
- Creature type
- Beast
- Size
- medium
Stat block
- Cha
- 6
- Con
- 10
- Dex
- 14
- Int
- 2
- Str
- 14
- Wis
- 14
- Speed
- Walk: 50; Climb: 40
- Senses
- darkvision 60 ft.
- Skills
- Actions
- Bite. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 5 (1d6+2) piercing damage.
- Claw. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) slashing damage.
- Languages
- -
- Saving throws
- Wisdom: 2; Charisma: -2; Strength: 2; Dexterity: 2; Constitution: 0; Intelligence: -4
- Special abilities
- Heightened Smell. The panther's Perception is 19 when perceiving by smell.
- Pounce. If the panther moves at least 20 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 12 STR save or be knocked prone. If the target is prone, the panther can make one Bite attack against it as a bonus action.
Source and licence
From Black Flag Reference Document.
Licence: ORC License.