Panther

Medium Beast. CR 1/4, AC 12, 15 HP. Traits: Heightened Smell, Pounce.

Armor class
12
Hit points
15
Challenge
0.25
Creature type
Beast
Size
medium

Stat block

Cha
6
Con
10
Dex
14
Int
2
Str
14
Wis
14
Speed
Walk: 50; Climb: 40
Senses
darkvision 60 ft.
Skills
Actions
  • Bite. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 5 (1d6+2) piercing damage.
  • Claw. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 4 (1d4+2) slashing damage.
Languages
-
Saving throws
Wisdom: 2; Charisma: -2; Strength: 2; Dexterity: 2; Constitution: 0; Intelligence: -4
Special abilities
  • Heightened Smell. The panther's Perception is 19 when perceiving by smell.
  • Pounce. If the panther moves at least 20 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 12 STR save or be knocked prone. If the target is prone, the panther can make one Bite attack against it as a bonus action.

Source and licence

From Black Flag Reference Document.

Licence: ORC License.

Every licence notice Tavern Bag relies on.