Panther
Medium beast, unaligned. CR 1/4, AC 12, 13 HP. Traits: Keen Smell, Pounce.
- Armor class
- 12
- Hit points
- 13
- Challenge
- 0.25
- Creature type
- Beast
- Size
- Medium
- Alignment
- unaligned
Stat block
- Cha
- 7
- Con
- 10
- Dex
- 15
- Int
- 3
- Str
- 14
- Wis
- 14
- Speed
- 50 ft., climb 40 ft.
- Senses
- passive Perception 14
- Skills
- Perception +4, Stealth +6
- Actions
- Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
- Special abilities
- Keen Smell. The panther has advantage on Wisdom (Perception) checks that rely on smell.
- Pounce. If the panther moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.
Source and licence
From System Reference Document 5.1.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.