Priest

Small Humanoid, neutral. CR 2, AC 13, 38 HP.

Armor class
13
Hit points
38
Challenge
2
Creature type
Humanoid
Size
Small
Alignment
neutral

Stat block

Cha
13
Con
12
Dex
10
Int
13
Str
16
Wis
16
Speed
Walk: 30
Senses
passive Perception 15
Skills
Medicine: 7; Religion: 5; Perception: 5
Actions
  • Multiattack. The priest makes two attacks, using Mace or Radiant Flame in any combination.
  • Mace. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.
  • Radiant Flame. Ranged Attack Roll: +5, range 60 ft. 11 (2d10) Radiant damage.
  • Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability: - **At Will:** Light, Thaumaturgy - **1/Day Each:** Spirit Guardians
Hit dice
7d8 + 7
Languages
Common plus one other language
Armor detail
natural armor
Bonus actions
  • Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.

Source and licence

From System Reference Document 5.2.

Licence: SRD (CC BY 4.0).

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.

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