Priest
Small Humanoid, neutral. CR 2, AC 13, 38 HP.
- Armor class
- 13
- Hit points
- 38
- Challenge
- 2
- Creature type
- Humanoid
- Size
- Small
- Alignment
- neutral
Stat block
- Cha
- 13
- Con
- 12
- Dex
- 10
- Int
- 13
- Str
- 16
- Wis
- 16
- Speed
- Walk: 30
- Senses
- passive Perception 15
- Skills
- Medicine: 7; Religion: 5; Perception: 5
- Actions
- Multiattack. The priest makes two attacks, using Mace or Radiant Flame in any combination.
- Mace. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.
- Radiant Flame. Ranged Attack Roll: +5, range 60 ft. 11 (2d10) Radiant damage.
- Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability: - **At Will:** Light, Thaumaturgy - **1/Day Each:** Spirit Guardians
- Hit dice
- 7d8 + 7
- Languages
- Common plus one other language
- Armor detail
- natural armor
- Bonus actions
- Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.
Source and licence
From System Reference Document 5.2.
Licence: SRD (CC BY 4.0).
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.